How to reproduce:
1. Open the attached "IN-148819_Audio Reverb Bug Test 2.zip" project
2. Open the "LevelTest" scene
3. Enter Play mode
4. Using WASD controls, try walking around the room in the game
5. Listen to sounds in the scene
Actual result: No sound is played in the scene
Expected result: Footsteps are played in the scene as the player walks
Reproducible with: 6000.6.0a6, 6000.6.0b5, 6000.7.0a3
Not reproducible with: 6000.5.5f1, 6000.6.0a5
Could not test with: 6000.0.80f1, 6000.3.20f1 (Errors thrown in the Console due to outdated API or protection level)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- The issue does not reproduce if "Bypass Effects" is enabled in the Inspector of the "audio_footstep_manual" GameObject
- After "audio_footstep_manual" is enabled, several overlapping footstep sounds will play at once