Synopsis
Setting Default Orientation to Portrait works on iPhone but not iPad. Configuration specifics are listed below.
The repro project started with the URP Template. I added a couple primitives, created an iOS Build Profile, and chose Portrait orientation under Player Settings > Resolution and Presentation.
Steps to reproduce:
- Open the iOS_URP project (see attached) with Unity 6000.0.79f1.
- Build Profiles > make New iOS Profile active.
- Build and Run on iPad.
- While the app is running, hold your iPad in portrait orientation.
- Then turn your iPad to Landscape orientation.
Actual results:
On iPad the app is always upright; compare iPadLandscape.jpg and iPadPortrait.jpg (see attached).
Expected results:
The bottom of the app should always align with the bottom of the iPad, like it does on iPhone (see iPhoneLandscape.jpg and iPhonePortrait.jpg attached).
Reproducible with versions:
Unity 6.0.79f1, iPad Pro (11-inch) (2nd Generation), iPadOS 26.5.2, Xcode 26.6 (17F113).
Not reproducible with versions:
Unity 6.0.79f1, iPhone Xr, iOS 18.7.1, Xcode 26.6 (17F113).
Can’t test with versions:
Tested on (OS):
Notes: