Unity Issue Tracker - VisionOS FPS drops from 60 to 30 every frame when certain properties are modified
Fixed
AVPB-599
VisionOS FPS drops from 60 to 30 every frame when certain properties are modified
Package: PolySpatial visionOS
VisionOS
Fixed
1.2.X
Will be fixed in the next 1.X release.
Reproduction steps:
1. Open the attached “Repro“ project
2. Build the project on “visionOS” platform (File > Build Settings > visionOS > Build)
3. Run the project on an Apple Vision Pro device or visionOS Simulator
4. Open the Profiler (Window > Analysis > Profiler) and connect it to the visionOS
5. Observe the FPS in the profiler
6. Press the “Script Driven Example” in the build
7. Observe the FPS in the profiler
Expected result: FPS stays at 60
Actual result: FPS drops to 30
Reproducible with: 1.1.6, 1.2.3 (2022.3.32f1)
Reproducible on: MR on visionOS 1.1 Simulator - built using M1 Max MacOS 14.4.1
Not reproducible on: No other environment tested
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