Steps to reproduce:
1. Create new Unity project using Universal 2D Template
2. Import provided Sprite Asset “bird_anim_01.aseprite”
3. Select it in the Project window
4. In Inspector window > General > enable Generate Physics Shape
5. Press “Apply” button
6. Press undo with keyboard shortcut until “Inspector - Unsaved Changes Detected” pop-up appears
7. Select “Save” in “Inspector - Unsaved Changes Detected” pop-up appears
8. Observe the Console window
Actual results: RecordCreation cannot be called while an undo is already processing UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()” errors thrown in the Console window
Expected results: No errors thrown in the Console window
Reproducible with versions: 6000.3.21f1, 6000.5.6f1, 6000.6.0b6, 6000.7.0a3
Can’t test with versions: 6000.0.80f1 (different errors are thrown in the Console window)
Tested on (OS): macOS Tahoe 26.5.2 (M1)