Steps to reproduce:
- Create and open a new URP 3D project
- Open Window -> Rendering -> Lighting window
- Make sure no Lighting Settings asset is assigned in the "Scene" tab
- Open the "Adaptive Probe Volumes" tab in the Inspector
- Enable "Sky Occlusion"
- In the Direct Samples number field, move the slider to its upper limit (should be 1024)
- In the Direct Samples number field, write "10000000000" and press Enter
- Observe the number field next to the slider
Actual results: The number reads '1073741824' (2^30)
Expected results: The number reads '8192' (2^13)
Reproducible with versions: 6000.0.0f1, 6000.0.80f1, 6000.3.21f1, 6000.5.6f1, 6000.6.0b6, 6000.7.0a3
Tested on (OS): Windows 11 Pro (25H2)
Notes:
- In 6000.7.0a2-6000.7.0a3, dragging the label right will increase the value of the logarithmic slider, the issue can be reproduced that way as well