Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- In the Project window, right-click and select Create > Terrain Layer
- Select the new Terrain Layer asset
- In the Inspector, assign any texture to the the Mask Map
- Click on the "Channel Remapping" foldout's title
- Observe the Inspector window
Actual results: The foldout does not open/expand
Expected results: The foldout should open/expand
Reproducible with versions: 6000.0.0f1, 6000.0.80f1, 6000.3.21f1, 6000.5.6f1, 6000.6.0b6, 6000.7.0a3
Tested on (OS): MacOS Silicon Tahoe 26.5.1, Windows 11