How to reproduce:
1. Open the “android_unityplayer_pause_test.zip“ project
2. Open the “SampleScene“
3. Build and Run for Android
4. Press the “Button“ button
Expected result: UnityPlayer does not pause
Actual result: UnityPlayer pauses
Reproducible with: 2021.3.56f1, 2022.3.67f1, 6000.0.59f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1
Reproducible environment: macOS 15.6.1 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00629, Samsung - (SM-S931B), Android 15, CPU: Snapdragon 9 Elite (SM8750), GPU: Adreno (TM) 830
VLNQA00319, Google - (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00107, Huawei Nexus 6P (Nexus 6P), Android 8.1.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
Note: Enabling “Run Without Focus“ has no effect in reproduction