How to reproduce:
1. Open the attached “IN-147483” project
2. Observe the crash
Reproducible with: 6000.0.0f1, 6000.0.81f1, 6000.3.21f1, 6000.5.6f1, 6000.6.0b6, 6000.7.0a4
Reproduced on: Windows 11
Not reproduced on: No other environment tested
First few lines of the stack trace:
0x00007FFB2FBDE50E (Unity) Scripting::Core::CodeReloadManager::GetLoadedAssemblies
0x00007FFB2FBCA7B9 (Unity) MonoScript::RebuildFromAwake
0x00007FFB2FB0CF7F (Unity) PersistentManager::PostReadActivationQueue
0x00007FFB2FB0DFE3 (Unity) PersistentManager::ReadAndActivateObjectThreaded
0x00007FFB2FB10B7B (Unity) PersistentManager::ReadObjectThreaded