How to reproduce:
1. Open the attached “IN-150192” project
2. Build for Android
3. Make sure the “ANGLE” graphics driver is enabled on the device for the application (Developer Options → ANGLE preferences)
4. In the Player, make sure “CameraRT MSAA” setting is set to “x4”
5. In the Player, click on “1:Blit(CameraTarget -> 1/4 RT)”
6. Observe the screen
Actual result: The transparent green rectangle is only visible at the bottom left-side of the screen
Expected result: The transparent green rectangle is visible through the whole screen
Reproducible with: 6000.0.0f1, 6000.0.81f1, 6000.3.21f1, 6000.5.7f1, 6000.6.0b7, 6000.7.0a4
Built on: Tahoe 26.5.2 (M1 max)
Reproducible with these devices:
VLNQA00667 - Google Pixel 10 Pro Fold - CPU: Tensor G5, GPU: PowerVR D-Series DXT-48-1536, OS: 16
Not reproducible with these devices:
VLNQA00654, Google Pixel 10, CPU: Google Tensor G5 (GS5501), GPU: PowerVR D-Series DXT-48-1536, OS: 17
VLNQA00661, Samsung Galaxy S26, CPU: Exynos 2600, GPU: Xclipse 960, OS: 16