How to reproduce:
- Ensure the second monitor is positioned left to the primary monitor (right-click on Windows desktop > select “Display settings” > change location of the second monitor to be on the left side of the primary monitor)
- Create an empty project and open it on the primary monitor
- Ensure that Unity Editor is “Maximized” (right-click on the top bar with the name and version of the project > “Maximize”)
- In the Hierarchy tab, select “Create new GameObject” (“+”)
- Observe the results on the primary monitor and the second monitor
Actual result: The “Create new GameObject” menu opens on the second monitor outside the Unity Editor
Expected result: The “Create new GameObject” menu appears on the primary monitor in the Unity Editor
Reproducible with: 6000.3.0a2, 6000.3.21f1, 6000.5.7f1, 6000.6.0b7, 6000.7.0a4
Could not test with: 6000.0.80f1, 6000.3.0a1 (Hierarchy V2 is not available in these versions)
Reproducible on: Windows 11 Enterprise (25H2)
Not reproducible on: No other environments tested
Note: Reproduces only with Hierarchy V2 enabled. The legacy Hierarchy displays the “Create new GameObject” (“+”) menu correctly