Reproduction steps:
1. Create a new project
2. Create a Standard Element (GameObject > UI Toolkit > Standard Elements) and save UXML file
3. Duplicate the Standard Element several times
4. Select one of the duplicated Standard Elements and resize it in UI Viewport window a few times
5. Resize the UXML canvas a few times
6. Undo all changes
7. Observe the Console window
Actual result: "Accessing invalid property" error is thrown in the Console window
Expected result: No errors or warnings are thrown
Reproducible with: 6000.7.0a4
Not reproducible with: 6000.6.0b7, 6000.7.0a3
Couldn’t reproduce with: 6000.0.81f1, 6000.3.21f1, 6000.5.7f1 (No Standard Elements)
Reproduced on: Ubuntu 24.04
Not reproduced on: macOS Tahoe 26.5 (M4), Windows 11