Steps to Reproduce:
- Create a new Universal 3D project
- Create a new MonoBehaviour script, make any change, and save it to trigger recompilation
- As soon as compilation finishes, right-click in the Hierarchy and create an empty GameObject
- Immediately save the scene using Ctrl+S or File > Save
- Observe the Console
Actual Result: A warning appears stating that an internal Render Pipeline asset in an immutable package was unexpectedly modified during the scene save
Expected Result: The scene is saved without warnings about modified package assets
Reproducible with: 6000.6.0a8, 6000.6.0b7, 6000.7.0a4
Not reproducible with: 6000.0.0f1, 6000.0.81f1, 6000.3.21f1, 6000.5.7f1, 6000.6.0a7
Reproducible on: Windows 11
Not reproducible on: No other environments tested