Unity Issue Tracker - Reconnect to Prefab for root in Prefab Mode will break overrides and references
Fixed
UUM-20181
Reconnect to Prefab for root in Prefab Mode will break overrides and references
Unity: Scene Management
Fixed
2023.1.X
2022.2.X
Converting the root in a Prefab Asset to a Prefab instance to create a variant is now disallowed, similarly as Replace Prefab instance. This guard is added to prevent loosing default overrides and references for all existing instances of the Prefab.
Converting the root in a Prefab Asset to a Prefab instance to create a variant is now disallowed, similarly as Replace Prefab instance. This guard is added to prevent loosing default overrides and references for all instances of the Prefab.
In 2022.2/2023.1:
1) Create a simple Prefab called "BaseMe"
2) Create a Prefab A with a instance in the Scene
4) Enter Prefab Mode for Prefab A
5) Right click root in Prefab Mode and select: "Prefab -> Reconnect" / or "Replace"
6) Select "BaseMe" Prefab Asset
7) Go back to the scene and notice every time the Prefab A Asset position is change in Prefab Mode the scene updates (it doesn't have default overrides)
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