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Steps to reproduce:
1. Open the attached user's project "reproduce-vvl.zip"
2. Switch to Windows or Android platform and build a Development Build
3. On Android, install the APK on the device and apply the VVL settings via adb
4. Launch the app with -force-vulkan-layers: adb shell am start -S -n com.UnityTechnologies.com.unity.template.urpblank/com.unity3d.player.UnityPlayerGameActivity -e unity "-force-vulkan-layers"
5. Observe logcat
6. On Windows, install Vulkan SDK and place the attached "vk_layer_settings.txt" in the same folder as the .exe
7. Launch from the command line: C:\WindowsBuild> & .\Player.exe -force-vulkan-layers -logFile vvl.log
8. Observe "vvl.log"
Actual result: The following VVL errors/warnings are output every time, right after launch:
SYNC-HAZARD-WRITE-AFTER-READ / MessageID = 0x376bc9df / Error
SYNC-HAZARD-READ-AFTER-WRITE / MessageID = 0xe4d96472 / Error
BestPractices-StoreOpDontCareThenLoadOpLoad / MessageID = 0xa09b0056 / Warning
BestPractices-ImageBarrierAccessLayout / MessageID = 0xf35d019f / Warning
Expected result: No validation errors are outputted
Reproducible with: 6000.0.1f1, 6000.0.81f1, 6000.3.21f1, 6000.5.7f1, 6000.6.0b7, 6000.7.0a4
Reproducible with these devices:
Windows 11 RTX 5070 Laptop - Vulkan 1.4.357
VLNQA00615, Samsung SM-S906B (SM-S906B), Android 13, CPU: Exynos 2200, GPU: Ltd. - Vulkan 1.1.179
VLNQA00580, Xiaomi Redmi Note 8 (M1908C3JGG), Android 11, CPU: Mediatek MT6769Z Helio G85 (12nm), GPU: Mali-G52 - Vulkan 1.1.131
Google Pixel 10 / PowerVR / Android 16 / "ProjectRoot/PlayerLogs/Pixel10_logcat.txt"
Google Pixel 9 Pro / Mali-G715 / Android 16 / "ProjectRoot/PlayerLogs/customers_log.txt" (verified by customer only)
Google Pixel 8a / Mali-G715 / Android 16 / "ProjectRoot/PlayerLogs/Pixel8a_logcat.txt"
Samsung Galaxy S25 Edge / Adreno 840 / Android 16 / "ProjectRoot/PlayerLogs/customers_log.txt" (verified by customer only)
Sharp AQUOS R10 / Adreno 732 / Android 15 / "ProjectRoot/PlayerLogs/customers_log.txt" (verified by customer only)
Testing Environment: Windows 11
Not reproducible on: no other environment tested
Notes:
-See attached "6000.7_vvl.log"
-Errors/warnings reproduce on both Windows and Android built players
-Used VK_LAYER_KHRONOS_validation 1.4.357 - Vulkan SDK 1.4.357 for testing Windows Player
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