How to reproduce:
1. Open the attached “IN-150946” project
2. Navigate to File > Build Profiles > Build and Run
3. Once the build is completed, press the “Regular OnUpdate timing“ button
4. Observe the Player.log
Actual result: Errors “AsyncUploadManager: Could not open file archive:…” and “async texture load: failed to load tex4 from archive: …“ are spammed
Expected result: No error spamming occurs
Reproducible with: 6000.0.0f1, 6000.0.81f1, 6000.3.22f1, 6000.5.8f1, 6000.6.0b8, 6000.7.0a4
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: Not reproducible when entering Play mode instead of building