How to reproduce:
1. Open the attached “IN-150508” project
2. In the “Repro” Menu item, select “1. Generate Shaders And Collections”
3. Then select “2. Assign AssetBundle Names”
4. Select “3b. Build AssetBundles (Windows x64)”
5. Verify that DX12 is the selected Graphics API (Project Settings > Player > Graphics APIs = Direct3D12)
6. Navigate to File > Build Profiles > Build and Run
7. Observe the crash
Reproducible with: 6000.3.16f1, 6000.3.22f1, 6000.5.9f1, 6000.6.0b9, 6000.7.0a5
Not reproducible with: 6000.3.15f1
Could not test with: 6000.0.81f1 (build failed due to downgrading)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: If the Player doesn’t crash within 15 seconds, re-build the project