Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. Open Package Manager window
3. Find and install Addressables package
4. Open Addressables Groups window (Windows > Asset Management > Groups)
5. In Addressables Group window press “Create Addressables Settings” button
6. Open “Tools” dropdown and select “Inspect System Settings”
7. In Inspector window > Initialization Objects press “+”
8. Press “Cancel” in opened pop-up window
9. Observe the Console window
Actual results: “EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:86)” error is thrown in the Console window
Expected results: No errors are thrown in the Console window
Reproducible with versions: 2.11.1 (6000.7.0a3, 6000.7.0a4) 4.0.0 (6000.7.0a4), 4.0.1 (6000.7.0a5)
Not reproducible with versions: 2.11.1 (6000.6.0b9), 2.11.1 (6000.7.0a2)
Tested on (OS): macOS Tahoe 26 (M1)
Notes:
- Not package version dependent: reproducible with Addressables 2.11.1, 4.0.0 and 4.0.1 in the affected Editor versions, and not reproducible with 2.11.1 in 6000.7.0a2