How to reproduce:
1. Open the attached “IN-150528” project
2. In assets, double left-click the “Gradient_limit” asset
3. Go back to the Unity Editor
4. Observe the Inspector
Actual result: Some vertices on the SVG sprite mesh appear to have unassigned or incorrect UVs
Expected result: SVG file should have all gradients visible
Reproducible with: 6000.3.0a5 (36d7e9fd6645), 6000.3.22f1, 6000.5.8f1, 6000.6.0b8, 6000.7.0a4
Could not test with: 6000.0.81f1, 6000.3.0a4 (Cannot preview SVG file in inspector)
Reproducible on: MacOS 26.5 (M1)
Not reproducible on: No other environments tested