A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happen when:
- Entering Play Mode
- Compiling Scripts
Reproducible with versions: 6000.3.2f1-6000.3.16f1, 6000.5.0a6-6000.5.9f1, 6000.6.0a3-6000.0a6 (Sentry data)
Reproducible on: Windows 10, Windows 11
Notes:
- Not reproduced by CQA
- Sentry only collects data for Windows crashes, so we are not able to determine if the issue is reproducible on other environments
First few lines of StackTrace:
0x00007FFF2902D9A1 (Unity) mdb_drop0
0x00007FFF2902D5EA (Unity) mdb_drop
0x00007FFF28DEE9D5 (Unity) LMDB_Map::Drop
0x00007FFF28FDFC07 (Unity) LMDBIndexStorage::Clear
0x00007FFF28DFBB5D (Unity) LMDB_Transaction::Run
0x00007FFF28FDFDAB (Unity) LMDBIndexStorage::Clear
Notes:
- Similar to [Internal link], but reproduces on fixed versions