Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open File > Build Profiles
- Select or create a Build Profile
- Change Compression Method from its current value to another
- Without moving the mouse, press the Undo shortcut (Cmd+Z / Ctrl+Z)
- Observe the Compression Method dropdown
- Move the mouse over the Build Profiles window
- Repeat step 6
Actual results: The dropdown still shows the pre-undo value after step 5. It only updates to the undone value after the mouse is moved in step 7.
Expected results: The dropdown shows the undone value immediately
Reproducible with versions: 6000.5.10f1, 6000.6.0b10, 6000.7.0a5
Can’t test with versions: 6000.0.0f1, 6000.0.82f1, 6000.3.23f1 (due to no Undo/Redo functionality in the Build Profiles window)
Tested on (OS): MacOS Silicon Tahoe 26.5.1
Notes:
- Reproduces with other properties as well