How to reproduce:
1. Open the attached “IN-151702” Project
2. Build and Run for VisionOS
3. Observe the Player, until the meshes are regenerated
Actual result: Random runtime created meshes are not being being generated
Expected result: A square shape is visible with multiple runtime created various shapes of meshes
Reproducible with: 3.2.2 (6000.5.10f1, 6000.6.0b10, 6000.7.0a5)
Not reproducible with: 3.2.2 (6000.3.23f1)
Couldn’t test with: 2.4.3 (“EntityId could not be found” issue, documentation is not provided regarding the migration)
Notes:
- Also reproducible on Simulator
- Regression point cannot be found due to EntityId migration, would require reworking of many files in the packages
- Reporter noted that Regression point is around 6000.5.0a4