How to reproduce:
1. Open the attached project "MismatchRepro"
2. Build and Run the project
3. If the Player starts normally, repeat the step 3
Expected results: The Editor warns that "Bar" has no matching script Asset, or the Player build fails with an error naming the unresolvable script reference
Actual results: No script diagnostic is logged at any point, BuildPipeline.BuildPlayer returns "Succeeded" with 0 errors on every build, and roughly 1 in 3 of the resulting Players fails on startup with "The file '<path>/Data/level0' is corrupted! Remove it and launch unity again! [Position out of bounds!]"
Reproducible with: 6000.0.81f1, 6000.5.9f1, 6000.6.0b9, 6000.7.0a5
Reproducible on: macOS Tahoe 26 (M1 Max)
Not reproducible on: No other environment tested
First lines of error:
The file '/.../Build/Repro.app/Contents/Resources/Data/level0' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
Obtained 19 stack frames.
#0 0x00000105e9652c in MultiplyMatrixArrayWithBase4x4_NEON
#1 0x00000105e967f8 in MultiplyMatrixArrayWithBase4x4_NEON
#2 0x00000105b0f24c in MultiplyMatrixArrayWithBase4x4_NEON
#3 0x00000105b0f4fc in MultiplyMatrixArrayWithBase4x4_NEON