Steps to reproduce:
- Create a new Unity project using the High Definition 3D template
- Delete the "Assets/Settings/HDRPDefaultResources/DefaultSettingsVolumeProfile.asset" asset
- Enter Play Mode
- Exit Play Mode
- Repeat steps 3 and 4
- Observe the Console window
Actual results: "ScriptableRuntimeReflectionSystemSettings.system is assigned more than once" warning is thrown
Expected results: No warnings are thrown
Reproducible with versions: 6000.6.0a3, 6000.6.0b10, 6000.7.0a5
Not reproducible with versions: 6000.6.0a2
Can’t test with versions: 6000.0.82f1, 6000.3.23f1, 6000.5.10f1 (can't test due to a different issue)
Tested on (OS): MacOS Silicon Tahoe 26.5.1