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Our investigation indicates the issue originates from NVIDIA drivers, rather than Unity itself. Because the problem lies outside our codebase, we're unable to address it directly. This is closed as a third-party issue. For troubleshooting steps, see the description of the issue.
A recurring crash issue in the Unity Editor has been observed related to NVIDIA drivers, with no known condition to reproduce.
This is a known third-party issue, occurring from these DLLs:
(nvwgf2umx)
(nvoglv64)
Workarounds for the issue:
More about Troubleshooting GPU crashes here: https://docs.unity3d.com/6000.5/Documentation/Manual/windows-troubleshoot-gpu-crash.html
Notes:
First few lines of example StackTraces:
0x00007FF88EB6ED30 (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FF88EB80DF0 (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FF88EF2F597 (nvwgf2umx) OpenAdapter10
0x00007FFDAB65371E (nvoglv64) DrvPresentBuffers 0x00007FFDAB5677F5 (nvoglv64) DrvPresentBuffers 0x00007FFDAB56709E (nvoglv64) DrvPresentBuffers
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