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UI Elements: Added "-unity-slice-scale" USS property to UI Builder and updated drag step for some style fields Also updated dragger manipulators for the following UI Builder property inspectors (default drag step updated from 1.0px (old value) to 0.1px (new value): - TextShadow's Blur Radius, Offset X and Y fields - Slice Scale field
Fixed UUM-23969 @sebastiend@unity3d.com: UI Elements: Added "-unity-slice-scale" USS property to UI Builder and updated drag step for some style fields Also updated dragger manipulators for the following UI Builder property inspectors (default drag step updated from 1.0px (old value) to 0.1px (new value): - TextShadow's Blur Radius, Offset X and Y fields - Slice Scale field
Fixed UUM-16141 @sebastiend@unity3d.com: - UI Elements: Added "-unity-slice-scale" USS property to UI Builder and updated drag step for some style fields - Also updated dragger manipulators for the following UI Builder property inspectors (default drag step updated from 1.0px (old value) to 0.1px (new value): TextShadow's Blur Radius, Offset X and Y fields Slice Scale field
2022.1.X fixes replaced with 2022.2.X port.
Fixed UUM-16142 @sebastiend@unity3d.com: UI Elements: Added "-unity-slice-scale" USS property to UI Builder and updated drag step for some style fields Also updated dragger manipulators for the following UI Builder property inspectors (default drag step updated from 1.0px (old value) to 0.1px (new value): TextShadow's Blur Radius, Offset X and Y fields Slice Scale field
UI Builder package fixes not supported anymore. Please use the editor (2021LTS or more recent)
Reproduction steps:
Expected result: the VisualElement holds a sprite and has a 1px border like the Button element
Actual result: the VisualElement does not have a 1px border
Reproducible with: 2020.3.40f1, 2021.2.18f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Not reproducible with: 2021.2.17f1
Reproduced on: Windows 10 Pro
Note: the issue reproduces both in the Player and in the Editor
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