Reproduction steps:
1. Open the user's attached "HelloWorld.zip" project
2. Open the "MainScene" Scene
3. Go to Assets > Google Mobile Ads > Settings > Google Mobile Ads ID
4. Add "ca-app-pub-3940256099942544~3347511713" as the App ID to the Android field
5. Build and Run for Android
6. Make sure there is an internet connection on the device
7. In the Build, press the "Request AppOpen Ad" button
8. Press the "Request Rewarded Ad" button and wait a few seconds
9. Press the "Show Rewarded Ad" button
10. After the advertisement ends close it
11. Observe the Build
Expected result: OnApplicationPause(false) doesn't get triggered, and the "AppOpen" ad is not shown
Actual result: OnApplicationPause(false) gets triggered and the "AppOpen" ad is shown
Reproducible with: 2020.3.34f1, 2021.3.2f1
Couldn't test with: 2019.4.38f1 (Build fails after downgrade), 2022.1.0f1, 2022.2.0a12 (Build fails after upgrade)
Reproducible with these devices:
VLNQA00468 - Huawei - (ELS-NX9), Android 10, CPU: HiSilicon Kirin 990 5G, GPU: Mali-G76
VLNQA00407 - Samsung Galaxy Z Flip3 5G (SM-F711B), Android 11, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00264 - Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
Not reproducible with: iOS (User's info)
Couldn't test with these devices:
VLNQA00110 - Samsung Galaxy Note2 (GT-N7100), Android 4.4.2, CPU: Exynos 4 Quad 4412, GPU: Mali-400 MP ("Install_Failed_Older_SDK" build error)
iOS (Xcode build failed with "Framework not found FBLPromises" error)
Notes:
- OnApplicationPause(false) gets triggered again after closing "AppOpen" ad
- OnApplicationPause() should be triggered only when the app switches between background and foreground, as mentioned in the documentation