Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Project Settings window (Edit > Project Settings)
- Select the "Graphics" tab
- Set "Default Light Baker" to "Unity Compute Light Baker"
- Observe that an information box appears under the setting
- Click the burger button in the top-right corner of the "Graphics" tab and select "Reset"
- Observe the "Default Light Baker" setting and the information box
Actual results: The "Default Light Baker" setting reverts to "Progressive Light Baker" but the "Unity Compute Light Baker" information box remains visible
Expected results: The information box is hidden when the setting reverts, the same way it is hidden when changing the setting back to "Progressive Light Baker" manually
Reproducible with versions: 6000.6.1f1, 6000.7.0a6
Can’t test with versions: 6000.0.0f1, 6000.0.83f1, 6000.3.24f1, 6000.5.11f1 (due to no Default Light Baker setting)
Tested on (OS): MacOS SIlicon Tahoe 26.6.2