Steps to reproduce:
1. Create a new project using the Universal 3D template
2. Install Multiplayer Tools, Multiplayer Widgets and Services Multiplayer packages via Package Manager window
3. Right-click in the Project window and open Create > Multiplayer
4. Observe the entry names
5. Compare against Create > Netcode and Create > Services > Multiplayer in the same menu
Actual results: entries show unspaced PascalCase class names: "Multiplayer/NetworkSimulatorPresetAsset", "Multiplayer/NetStatsMonitorConfiguration", "Multiplayer/Widgets/WidgetConfiguration"
Expected results: human-readable labels consistent with the neighbouring entries, which are correctly spaced ("Netcode/Network Prefabs List", "Services/Multiplayer/Multiplayer Session")
Reproducible with versions: com.unity.multiplayer.tools 2.2.11, com.unity.multiplayer.widgets 1.0.5, com.unity.services.multiplayer 2.3.1 (6000.0.84f1, 6000.3.24f1, 6000.5.11f1, 6000.6.1f1, 6000.7.0a6)
Tested on (OS): macOS 26.6.1 (Apple silicon)
Notes:
CreateAssetMenu labels as registered:
NetworkSimulatorPresetAsset -> "Multiplayer/NetworkSimulatorPresetAsset" unspaced
NetStatsMonitorConfiguration -> "Multiplayer/NetStatsMonitorConfiguration" unspaced
WidgetConfiguration -> "Multiplayer/Widgets/WidgetConfiguration" unspaced
MultiplayerSession -> "Services/Multiplayer/Multiplayer Session" correct
NetworkPrefabsList-> "Netcode/Network Prefabs List" correct