Steps to reproduce:
- Create a new 3D URP project via Unity Hub
- Open the Profiler (Window > Analysis > Profiler) with the Screenshots module shown, Game View open
- Enter Play mode and record a capture from the start
- Look at the front of the Screenshots timeline
Actual results: The front of the timeline shows two thumbnails both labelled 1 - the strip reads 1, 1, 16, 31, 46, ... instead of 1, 16, 31, 46, ... The duplicate is a separate entry, so the reported screenshot count is one higher than the number of distinct frames, and selecting frame 1 only ever resolves one of the two.
Expected results: The first frame should have a single thumbnail and the reported count should match the number of distinct captured frames.
Reproducible with versions: 6000.6.1f1, 6000.7.0b1, 7000.0.0a1
Can't test with versions: 6000.0.84f1, 6000.3.24f1
Tested on (OS): Windows 11