Reproduction steps:
1. Create a new project
2. Select any Universal Renderer Data Asset in the Project window (e.g. Assets/Settings/PC_Renderer)
3. Press the "Add Renderer Feature" button in the Inspector and select "Surface Cache Global Illumination"
4. Expand Surface Cache Global Illumination foldout and observe the "Add Renderer Feature" button and Console
Actual result: "UnityException: get_pixelsPerPoint is not allowed to be called from a ScriptableObject constructor" errors are thrown and "Add Renderer Feature" button is no longer displayed in the Inspector
Expected result: No errors are thrown and "Add Renderer Feature" button remains displayed in the Inspector
Reproducible with: 6000.7.0b1
Not reproducible with: 6000.7.0a6
Couldn’t reproduce with: 6000.0.84f1, 6000.3.24f1, 6000.6.2f1 (No "Surface Cache Global Illumination" Renderer Feature)
Reproduced on: macOS Tahoe 26.6 (M4)