Reproduction steps:
1. Create a new project
2. Add "VOLUMETRIC_FOG" to Scripting Define Symbols and press "Apply" button (Edit > Project Settings > Player > Other Settings > Scripting Define Symbols)
3. Select PC_Renderer Asset (Assets/Settings/PC_Renderer.asset), press “Add Renderer Feature” button and select “Volumetric Fog”
4. GameObject > Volume > Global Volume and press "New" button under the Volume Profile in the Inspector
5. Add Override > Fog
6. Observe the "Analytic Fog", "Volumetric Fog", "Lighting" and "Quality" section titles in the Inspector
Actual result: "Analytic Fog" and "Volumetric Fog" section titles are greyed out while "Lighting" and "Quality" section titles are not
Expected result: All section titles are rendered with the same styling
Reproducible with: 6000.7.0b1
Couldn’t reproduce with: 6000.0.84f1, 6000.3.24f1, 6000.6.2f1 (No “Volumetric Fog” Renderer Feature), 6000.7.0a6 (No Analytic Fog setting)
Reproduced on: macOS Tahoe 26.6 (M4)