1) Clone [Internal link]. Update to [Internal link]
2) Open the project with the Windows Editor from https://saihai.hq.unity3d.com/build/1275 or build using rev e2067236bd5c (2020.2/staging).
Observe the endless spam of errors
Shader properties can't be added to this global property sheet. Trying to add _GrabTexture (type 3 count 1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
The user can't click the error and get taken to the offending shader, it will just open up the
Expected behavior: the user is taken to the shader / script where the offending property is set.
Public Issue tracker:
https://issuetracker.unity3d.com/product/unity/issues/guid/1281021/