Reproduction steps:
1. Open the attached project "1425698.zip"
2. Click "ObjectFactoryExample/Create Material Asset" in the Menu bar
Expected result: No errors are logged in the Console window
Actual result: An error is logged:
ArgumentException: 'type' parameter is abstract and can't be used in the ObjectFactory : EntitySaveTemplate
UnityEditor.ObjectFactory.CreateInstance (System.Type type) (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectFactory.bindings.cs:67)
UnityEditor.ObjectFactory.CreateInstance[T] () (at /Users/bokken/buildslave/unity/build/Editor/Mono/ObjectFactory.bindings.cs:49)
SaveSystem.Editor.CreateInstanceExample.CreateMaterialEditor () (at Assets/CreateInstanceExample.cs:11)
Reproducible with: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2
Reproducible on: macOS 12.4 (Intel)