Steps to reproduce:
- Open the attached project
- Open the SampleScene
- Select the Global Volume object in the Hierarchy window
- Scroll the Inspector window that's docked to the right of the Game view all the way to the window's bottom
- Enter and exit Play mode
- Observe the Console window
Actual results: Error is thrown after each Play mode exit if Volume component is visible on multiple Inspector windows
Expected results: No errors or warnings are thrown when entering/exiting Play mode with Volume component being shown on multiple Inspector windows
Reproducible with versions: 6000.6.0b1, 6000.6.2f1, 6000.7.0b1, 6000.7.0b2, 7000.0.0a1
Not reproducible with versions: 6000.0.84f1, 6000.3.24f1, 6000.6.0a7
Tested on (OS): macOS 26.6.2
Notes:
- Issue occurs with Global and Local volumes
- Issue does not occur if no Volume objects are selected
- Issue only appears to occur when one of the Inspector windows are scrolled all the way to the bottom. Skipping Step 4 would not reproduce the issue. The most consistent way to reproduce the issue appears to have both Inspector windows scrolled all the way to the bottom