How to reproduce:
1. Create a new project (any pipeline)
2. Download the attached “IN-153687” package
3. Drag the “IN-153687” package into the Assets folder
4. Click “Import“
5. Observe the crash
Reproducible with: 6000.6.0a6, 6000.6.3f1, 6000.7.0b2, 7000.0.0a1
Not reproducible with: 6000.0.84f1, 6000.3.25f1, 6000.6.0a5
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: A new project must be created each time as the crash does not occur after deleting and reimporting the package
First few lines of the stack trace:
0x00007FFB1EEFC89D (Unity) memcpy
0x00007FFB1DD6CF41 (Unity) CachedWriter::Write
0x00007FFB1DA1AD1D (Unity) StreamedBinaryWrite::TransferTypelessData
0x00007FFB1DFAD51A (Unity) Texture2DArray::Transfer<StreamedBinaryWrite>
0x00007FFB1DA57C44 (Unity) SerializedFileWriteContext::WriteObject
0x00007FFB1DA72D2D (Unity) PersistentManager::WriteFile