Steps to reproduce:
- Open the attached "LocalizationIssues" project
- Open the "Assets/Scenes/SampleScene.unity" scene
- Select the "GameObject" in the Hierarchy
- Open the "String" reference picker and select anything in the Inspector window
- Click the burger button for the Localize String Event component and select "Reset"
- Observe the "String" reference
Actual results: The "String" reference is not reset
Expected results: The "String" reference is reset
Reproducible with versions: 6000.7.0b2, 7000.0.0a1
Can’t test with versions: 6000.0.84f1, 6000.3.25f1, 6000.6.3f1 (due to feature not existing)
Tested on (OS): MacOS Silicon Tahoe 26.6.2