Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Panel Settings asset (Assets > Create > UI Toolkit > Panel Settings)
- Select the "Assets/New Panel Settings.asset" asset in the Project window
- Change Render Mode to "World Space" in the Inspector window
- Create a new Panel Renderer GameObject in the Hierarchy window (Right-click > UI Toolkit > Panel Renderer)
- Change any of the property fields under the World-Space Dimensions section in the Inspector window
- Press the Undo shortcut (command+Z)
- Observe the Inspector window
Actual results: The change is undone, but the Inspector is not refreshed to reflect it
Expected results: The change is undone and the Inspector reflects it
Reproducible with versions: 6000.6.4f1, 6000.7.0b3, 7000.0.0a5
Can’t test with versions: 6000.0.0f1, 6000.0.84f1, 6000.3.25f1 (due to no Panel Renderer feature)
Tested on (OS): MacOS Silicon Tahoe 26.6.2
Notes:
- The Inspector refreshes when the GameObject is reselected