Reproduction steps:
1. Open a new or an existing project
2. Make sure to have the Input System package installed in the project
3. Connect the wireless PowerA GameCube style controlller
3. Go to Windows > Analysis > Input Debugger > Gamepad
4. Press all of the button on the controller and check the Input Debugger window
Expected result: You can see all of the button values change upon pressing
Actual result: Only some of the button values change upon pressing
Reproducible with: Input System 1.3.0
Notes:
- Unable to test the issue ourselves since we do not have this particular controller at the moment
- The user reported that the controller works on Windows and macOS
- The user also reported that the controller works if set up with the Legacy Input System