Steps to reproduce:
1. Create new Unity project using FPS Microgame Template
2. Enter Play Mode in MainScene
3. Press "Tab" to open Pause/Options menu
4. Uncheck "Shadows" toggle
5. Observe the shadows in the Game view
Actual results: Shadows stay visible in the Game view after the "Shadows" toggle is unchecked
Expected results: Shadows are removed from the Game view when the "Shadows" toggle is unchecked, or the "Shadows" toggle is not shown in the Pause/Options menu
Reproducible with versions: 6000.0.84f1, 6000.3.25f1, 6000.6.6f1, 6000.7.0b4, 7000.0.0a9
Tested on (OS): macOS 27.0 (M1)
Notes:
- Setting "Shadow Type" to "No Shadows" on "Directional Light" in the Inspector during Play Mode removes the shadows from the same view, the floor of the starting room turns from teal to grey
- Checking "Shadows" again doesn't change the Game view either