Steps to reproduce:
- Create a new project from the Industry Fundamentals template
- Sign in to the Editor with an account that has a Unity Industry license (required - the Asset Transformer Toolkit is an entitled package)
- Open Window > Package Management > Package Manager
- In the Unity Registry section, search for the Asset Transformer Toolkit
- Install Asset Transformer Toolkit ex Pixyz and wait for the installation to finish
- On the Asset Transformer toolbar at the bottom of the Scene view, click the Import Model button (not the arrow next to it)
- In the file browser, open Assets/CADModel/Robot/moto.SLDASM
- In the Inspector, click Import and wait for the import to finish
- In the Tutorials window, open Importing a CAD Model into Unity and go through its steps
Actual results: A second, floating Hierarchy window opens
Expected results: The docked Hierarchy window is highlighted and no second window opens
Reproducible with versions: 1.0.4 (6000.6.0b1, 6000.6.6f1, 6000.7.0b5, 7000.0.0a8, 7000.0.0a10)
Not reproducible with versions: 1.0.4 (6000.4.12f1, 6000.5.11f1, 6000.6.0a7)
Can't test with version 1.0.4 (6000.3.26f1) - the template's scripts do not compile (RobotManager.cs(42,23): error CS1501)
Tested on (OS): macOS 27.0
Note: The regression is in the 6000.6.0b1 Editor version