How to reproduce:
1. Open the attached ‘IN-154071.zip” Project
2. Turn on Development Build and Script Debugging settings (File → Build Profiles )
3. Build and Run on Android
4. Rotate the Device while the Player is running
5. Observe the Development Console and or Logcat
Actual result: RenderPass related errors - “The dimensions or sample count of attachment don’t match RenderPass…”
Expected result: No errors
Reproducible with: 6000.3.27f1, 6000.6.7f1, 6000.7.0b6, 7000.0.a11
Not reproducible with: 6000.0.85f1
Testing Environment: macOS 27.0.1 (M3 Pro)
Reproducible on:
VLNQA00646, Google Pixel 9 Pro, Android 16.0, CPU: Google Tensor G4, GPU: Mali-G715, GPU Driver: 54.2.0
VLNQA00566 - samsung Galaxy S8 (SM-G950F) - CPU: Exynos 9 Octa 8895, GPU: Mali-G71, OS: 9
VLNQA00500, Google Pixel 7, Android 14.0, CPU: Google Tensor G2, GPU: Mali-G710, GPU Driver: 44.0.0
VLNQA00411 - Galaxy Z Fold3 5G (SM-F926B) - CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
Notes:
- Couldn’t find exact regression point on older alpha and final versions constant Gradle errors are being thrown when building
- Reproducible on a new Project
- Full Error Log in attached “logcat.txt” file