How to reproduce:
1. Open any project
2. Create a GameObject with multiple Components in Hierarchy (e.g. Rigidbody)
3. Select it and click A in Scene View
4. Observe the Contextual Menu dropdown
Expected result: Multiple frequently used Components have editable menus
Actual result: Transform is the only Component with a menu
Reproducible with: 2023.2.0a18, 2023.2.0a19
Not reproducible with: 2021.3.27f1, 2022.3.0f1, 2023.1.0f1, 2023.2.0a17
Reproduced on: Windows 11