Actual results:
Following error is logged when entering play mode.
Compute shader (SkyLUTGenerator): Property (_ShadowmapCascadeAtlas) at kernel index (3) is not set
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Expected results:
No error.
Reproducible with versions:
6000.0.36f1, 6000.1.0b4, 6000.2.0a4
Not reproducible with versions: 2022.3.60f1
Tested on (OS):
Windows
Notes:
Does not reproduce on 2022.3.60f1, only on 6,x streams
The error only displays once, and doesn't seem to affect rendering, so maybe it is just some race condition when setting up a buffer/texture.
The error occurs when trying to enter play mode with pathtracing and the PBR sky active. or if you switch to game view while PathTracer's convergence is ongoing.
Does not repro when convergence is finished
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Have a workaround or additional info about this issue?