Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Samples/XR Interaction Toolkit/2.4.3/Starter Assets/DemoScene.unity” Scene
3. Switch to Android Platform (File > Build Settings > Android > Switch Platform)
4. Build and Run on Quest
5. Notice that the decal is fully visible
6. Teleport to the far back right corner (use the right controller’s Thumbstick)
7. Observe decal
Expected result: Decal is fully visible
Actual result: The “L” letter of the two lines has been clipped or the decal is not present at all
Reproducible with: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8
Reproducible with devices:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Not reproducible with devices:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Does not reproduce with Play Mode, Windows Standalone, and iOS Players
- Reproducible with Oculus XR and OpenXR
- Reproducible with mobile Android devices