Unity Issue Tracker - Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
Fixed
UUM-75401
Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
Unity: Visual Effects
Metal
Open
2022.2.X
2022.2.9f1 onwards
Fixed
6.2.X
6.1.X
Won't Fix
6.0.X
2022.3.X
Implementation of the workaround for this issue is too complex and risky.
Not worth backporting for an issue this specific.
Implementation of the workaround for this issue is too complex and risky.
Not worth backporting for an issue this specific.
How to reproduce:
1. Open the “VFXReproRandom“ project
2. Open the “Test“ scene
3. Enter the Play Mode
4. Observe the Game view
Expected result: Particles are being spawned randomly all over
Actual result: Particles are being spawned only in a few spots
Reproducible with: 2022.2.9f1, 2022.3.37f1, 6000.0.10f1
Not reproducible with: 2021.3.40f1, 2022.2.8f1
Reproducible on:
macOS 12.7.4 (M1)
MacBook Air M2, 2022, 16GB RAM, macOS 14.5, Unity 6000.0.12f1
Workaround: If you navigate to the Visual Effect Graph window (for the “VFX“ visual effect), open the VFX Control panel during the Play Mode, then set the Debug mode to Efficiency or Alive the issue does not reproduce anymore
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Have a workaround or additional info about this issue?