How to reproduce:
- Create and open a new project
- Press and hold the bottom right corner of the Editor window and resize it to a different size without releasing it
- Keep holding the mouse button down for a second
- Resize the Editor window again
- Repeat steps 2 - 4 until a crash is observed
Reproducible with: 6000.0.58f2
Reproducible on: macOS 26.5 (M4 Max) (By the user)
Notes:
- Not reproduced by CQA
- Reproduction steps are based on user’s provided information
- Reproduction reported as inconsistent, with it occurring twice in two days
First few lines of the stack trace:
0x17694d568 - /Applications/Unity/Hub/Editor/6000.0.58f2/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_dump_native_crash_info
0x17690f7e8 - /Applications/Unity/Hub/Editor/6000.0.58f2/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_handle_native_crash
0x176897f58 - /Applications/Unity/Hub/Editor/6000.0.58f2/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib : mono_sigsegv_signal_handler_debug
0x18677b744 - /usr/lib/system/libsystem_platform.dylib : _sigtramp
0x12de548bc - /System/Library/Extensions/AGXMetalG16X.bundle/Contents/MacOS/AGXMetalG16X : -[AGXG16XFamilyCommandBuffer commitEncoder]