https://unity.slack.com/archives/C20E70CAC/p1733170786169399
Because it is in a Resources folder, it gets included in every single build.
But we're doing release builds at the moment, not development ones, so I think it should be excluded from these builds.
Also this Prefab is using uGUI, and our project is exclusively using UIToolkit, which means that all the uGUI code and dependencies get pulled into our builds because of that reference.
The final output is not much changes, but removing the Resources folder from the Core RP package get the output resources.assets file from 361kb to 259kb, which is 1/3 of the resources included in the server build.