Unity Issue Tracker - Sprite Assets created in older versions of Unity do not work with UIToolkit when opened up in a newer Unity Editor version
Closed
UUM-11371
Sprite Assets created in older versions of Unity do not work with UIToolkit when opened up in a newer Unity Editor version
Unity: Text (TextCore)
Won't Fix
2023.1.X
2022.2.X
2022.1.X
2022.1.0a11 onwards
The initial asset was created with the com.unity.ui package. We are closing this bug as won't fix, the com.unity.ui package is no longer supported.
Reproduction steps:
Open the attached project
Open the “/Assets/Scenes/SampleScene.unity” Scene
Select the “/Assets/UITK Text Settings.asset” Panel Text Settings Asset
Change the Default Sprite Asset to the “IconSheetNew” Sprite Asset
Enter the Play Mode and observe the text
Change the Default Sprite Asset to the “IconSheetOld” Sprite Asset
Enter the Play Mode and observe the text
Expected result: Icons are visible in the text
Actual result: No icons are visible in the text
Reproducible with: 2022.1.0.a11, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4
Not reproducible with: 2021.3.8f1, 2022.1.0a10
Could not test with: 2020.3.37f1 (UIDocument class is not implemented)
Reproducible on: Windows 10 (21H2)
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