Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Open UnityConnectSettings.asset file (ReproProj/ProjectSettings/UnityConnectSettings.asset)
5. Under CrashReportingSettings, change the m_Enabled field to 1 and save the file
6. Open the Build Settings (File > Build Settings)
7. Set Create symbols.zip to Public
8. Build
9. Set Create symbols.zip to Debugging
10. Repeat step 8
11. Compare sizes of both symbols.zip files
Expected result: Build with Create symbols.zip set to Public has a much smaller symbols.zip file
Actual result: Size is the same
Reproducible with: 2022.1.0a13, 2022.3.18f1, 2023.2.7f1
Not reproducible with: 2021.3.34f1, 2022.1.0a12, 2023.3.0b4
Reproducible on: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested