Unity Issue Tracker - "Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as input, it's an undefined behaviour. Consider using double buffering." is thrown when a blit is executed in an image effect
Fixed
UUM-33058
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as input, it's an undefined behaviour. Consider using double buffering." is thrown when a blit is executed in an image effect
Unity: Shader System
Fixed
2023.2.X
2023.2.0a4 onwards
2023.1.X
2022.3.X
2021.3.X
2021.3.23f1 onwards
Won't Fix
2022.2.X
2022.2.14f1 onwards
2022.1.X
2022.1 is no longer supported.
How to reproduce:
Open the attached project "kkb1.zip"
Expected results: No errors in the Console window
Actual results: "Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as input, it's an undefined behaviour. Consider using double buffering." thrown in the Console window